Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Take one of them with you. Defeat the enemies and take the Idol of Lassur from the trapped chest. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. Continue along the road to the east and you will come across a house. Look in the well near the south side of the town to find the Knight's Piece. Leave the sewers and Krondor. He will agree to tell you what he knows about the spyglass and the spider if you retrieve a bag that was stolen from him by the Crawler. Visit Craig the logger in the south end of Dimwood. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. She will give you a Tuning Fork among other things. Return to Duke Martin and he will tell you to return to Northwarden. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Chapter 6 - Betrayal (Your defense will go up by more if you emphasize it.) You can find Isaac behind a big hill north of Hawk's Hollow. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Go southeast and you will eventually find Duke Martin. He will tell you that he used to be young but something sapped his energy in the woods to the east. Take the maps from inside. Inside a woman will ask you to help her with her stable door. Chapter 5 - When Rivers Run Blood Decline his offer. The Naphtha Mines (Chapter 4) You will begin this chapter in the sewers below Krondor. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Speak to the Duke of Romney at the beginning of the third chapter. In a large room to the northwest you find Gamina guarded by some enemies. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Return to the first room and open the south door with the Interdictor Key. To the west you will find 3 Vapor Masks. He will tell you that he used to be young but something sapped his energy in the woods to the east. Defeat them and take the Eliaem's Heart from the body of the spellcaster. To the northeast you will find three pantathians who are causing the energy drain. Go east to a farmstead and look in the house. You have two options. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. He will tell you that he used to be young but something sapped his energy in the woods to the east. Continue along the road to the east and you will come across a house. Soon your party members will become sick. She will give you a Tuning Fork among other things. The Ghost of Jarel Lycrow (Chapter 2) If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Speak to the Duke of Romney at the beginning of the third chapter. He will ask you to check out a rumor about some moredhel illusionists in the area. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. The Temple of Dala (Chapter 3) Follow the east side of the river north. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Take all of them because you will need them to get out. If you don't have any, you can buy some in the shop in town. To the west you will find 3 Vapor Masks. In the next room you will find the Oracle of Aal. The Naphtha Mines (Chapter 4) Use the submission form, or email them as attachments to faqs@neoseeker.com. In a large room to the northwest you find Gamina guarded by some enemies. When you leave LaMut and continue south you will attacked by another assassin. Inside you will see a note from Squire Phillip who has taken the device. Click on the house after the battle to speak to Mitchel Waylander. Pick up the map of Timirianya in one of the houses. The magical barrier will be gone now that the six are dead. ). The Crawler's house is next to the inn in Silden. You can find spoiled rations in the inn in Silden. Then north towards Tyr Sog, picking up the Ruby along the way. You can buy and/or sell some equipment in the shop and sleep at the inn. This cannot be! James will volunteer to enter the Moredhel headquarters to snatch their battle plans. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Return to the town and speak to Peter the Grey in the Inn. Continue north and cross the next bridge to the west. Just through that you will find Calin. (Your defense will go up by more if you emphasize it.) Hry, originlky, krabiky, diskety, rarity, zberatesk ksky. It will be a difficult battle. Use the Key of Lineages you received from Calin to enter the ruins. Their defense will go up by 25. It will be a difficult battle. The Ghost of Jarel Lycrow (Chapter 2) The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. You can find Isaac behind a big hill north of Hawk's Hollow. You will find it along the coast of the Bitter Sea, just East of Sorcerer's le. In the next room you will find the Oracle of Aal. Take the maps from inside. chapter 1: 6478. chapter 2: 9216 . Continue east to the town of Lyton. Behind it is the exit. Go through the door in the north wall and keep following the passage. Krondor Krondor is the Southernmost city in the Kingdom of Midkemia. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. He will ask you to retrieve one of his IronJaw traps from the area. He will tell you where the rift machine is located and how to destroy it. Take the maps from inside. Soon your party members will become sick. You will find Pug in a house southeast of the ruins by the coast. Betrayal at Krondor. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. Enter it from the south by the mountains to avoid the pirates. Open the door of the stable just to the north and return to her. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Travel north past Romney and through Prank's Stone. Select a region from the map. He will tell you his side of the story and his suspicions that the count may have wanted the cellar to collapse on his son. Visit the Temple of Dala between Tyr-Sog and Eldpoint. (Your defense will go up by more if you emphasize it.) The high priestess will be suffering from a lack of sleep and none of the priests will be able to heal you are bless your equipment because some spellcaster nearby is doing dream sendings. He will tell you more about Neville's death and where to find Navon. In the southeast corner of the area you will find two IronJaw traps in a chest. Continue east past Highcastle. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Venutrier of Lan will capture you and throw you into the mines. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Continue east past Highcastle. You can find Isaac behind a big hill north of Hawk's Hollow. To the northeast you will find three pantathians who are causing the energy drain. Continue north and speak to the gods of Timirianya through the pillars. You will find the moredhel near a house south of Decamp on the Teeth. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. She will talk to you about her two suitors; Navon in particular. Take all of them because you will need them to get out. (Your defense will go up by more if you emphasize it.) Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Go east to a farmstead and look in the house. The man there will tell you about the substance that was put in the ale that makes men keep drinking until they are drunk. Finn will appear and will escort you to Prince Arutha. Use this key to open most of the locked doors under Sethanon. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Decline his offer. Continue east to the town of Lyton. Defeat them and take the Eliaem's Heart from the body of the spellcaster. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . Visit the palace and you will discover that the gates won't open and the Seigneur James is missing. You can find spoiled rations in the inn in Silden. Visit Craig the logger in the south end of Dimwood. See below for a walkthrough for this sub-quest. Return to Craig and give him the trap. Take all of them because you will need them to get out. Give him one of your Vapor Masks so that he may escape. Travel north toward Sarth and speak to Brother Marc just outside. Go to Loriel to the west and speak with Keifen Alescook. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Craig the Logger (Chapter 7) Head south. To the northeast you will find three houses together. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Continue all the way to the west to find the chest Moraeulf was talking about. Craig the Logger (Chapter 7) Just behind the hill to the northwest you will find the moredhel boxes. Northeast you will find another trio of houses. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Find many great new & used options and get the best deals for Betrayal at Krondor CDROM PC Computer Game 1994 video vintage dynamix riftwar at the best online prices at eBay! Return to Duke Martin and he will tell you to return to Northwarden. Visit Craig the logger in the south end of Dimwood. Take all of them because you will need them to get out. The Naphtha Mines (Chapter 4) Go north and inside the house you will find a Crystal Staff. Leave the sewers and Krondor. Go to Eggley to the west and use Nivek's key to unlock the shop. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Take one of them with you. Return southeast and cross the bridge guarded by goblins. If you don't have one, you can find one to the north. Eventually you will see a pass to the east. Continue east to the town of Lyton. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. Return to the upper level. Open the door of the stable just to the north and return to her. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Venutrier of Lan will capture you and throw you into the mines. To the south is the Temple of Sung. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Poison the rations inside with some Coltari poison. In a barn you will be attacked by a group of moredhel warriors. Click on the assassin's body and take his rations and picklocks. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Continue along the road to the east and you will come across a house. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. The priestess will ask you to find some grain for them. Return to Romney and report your success to the Duke. Go north and inside the house you will find a Crystal Staff. Squire Phillip will appear and give you the Waani device. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Gorath will translate the inscription and you will have to answer a riddle to open the box. Travel north toward Sarth and speak to Brother Marc just outside. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Venutrier of Lan will capture you and throw you into the mines. Your way will be blocked by one of Steelsoul's men, however. Continue southeast until you reach Sarth. Visit Craig the logger in the south end of Dimwood. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Continue north and cross the next bridge to the west. Just through that you will find Calin. Speak to the Prelate east of the temple to learn more about the order. Go south into the dead end and walk through the illusionary mountains to the west. To the west you will find 3 Vapor Masks. Continue through the ruins to reach Elvandar. He will tell you what he knows about the rift machine. Chapter 5 - When Rivers Run Blood He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Return to the catapult and use the gear to fix it, then use the catapult on the town. Go east to a farmstead and look in the house. Continue all the way to the west to find the chest Moraeulf was talking about. Return to Sarth and enter the cave below it. The upper level exit is in the southwest corner of the level.