Elvenar is a trademark of InnoGames GmbH. But here is quick and dirty estimate so that you can verify it yourself. Yep, lets continue previewing Elvenar Chapter 18 chapter. Before collecting any supplies note the amount of supplies. Humans get the easier upgrade, only having to find enough space and population to grow by 3 squares, compared to the 8 square jump for elves. You can either become a skilled and well-known trader, refine your producing art or lead your troops to victory in 3D-animated battles, the decision is up to you. had to be directly touching. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province Register your account here! Workshops change size and shape for both elves and humans. The Chapter comes with new Culture Buildings and new levels for the Main Hall, Residences, Workshops, Gems-, Elixir-, and Magic Dust Manufactories, Armories, Military Buildings and a new set of Streets. This is just for badge production, and there are still straight up mana requirements for research, never mind for regular upgrades. To participate in or to create forum discussions, you will need your own forum account. Will probably keep it and level it now for Ch18. So here is how guest race production setup looks like: This looks more complicated than production cycle for Chapter 17. As we said earlier, the battle element of the game is PvE and not PvP, but you will have a chance to attack certain provinces, should their demands be too much for you to keep up with. Get a few upgraded so you can work on finishing up your new layout while you accumulate the KP needed for the residences, which do not change size or shape during this chapter. This site is not affiliated or associated with InnoGames or Elvenarin any way. It is a city building game where your objective is to create a flourishing fantasy city and discover the mysteries that lie in the world around you. Supplies Possible solutions: Stop constructing new buildings, stop army production, either stop good production or do longer build times of 1-2 days so goods keep producing but at a slower rate than supplies. Return to Homepage | Join Us on Facebook. The choice between residences and workshops will be unique to each player, but if you have enough of a population surplus to upgrade at least a few workshops, go for those first; they change size and shape! Upgrading the forest glade will give your fabrications and grafting sites a much needed boost! Youll need mana tears to build the grafting sites. To complete all research in the chapter, you need 4,025 badges total. This chapter is quite enjoyable for most players, especially with such a nice and easy smooth beginning to ease into the new kinds of buildings well be using, now. Please read our, the post about upgrades that are coming up, Elvenar Manual Fighting Gems Tournament 2019-01-08 [Thor], Elvenar Sorcerers & Dragons Day 24 [71%], Elvenar Tournament Tutorial [2020] Gems, Elvenar Tournament Tutorial [2020] Dust, Elvenar Tournament Tutorial [2020] Elixir, Elvenar Tournament Tutorial [2020] Silk, Elvenar Tournament Tutorial [2020] Scrolls. At 3 of each (12 total), youll need 3-4 months of production in these facilities to complete the chapter. If that sounds like you, then we recommend that you keep on with what youre doing, and not mind the questing aspect that much. In the end, it will be a clash of cultures and you will learn from each other: the reviving race will learn from you how to get back on their feet in new Elvenar, but you will also get inside knowledge of long lost technologies of the old world that will help you to improve your buildings, upgrade them even further, improve your units and so on - it is mutual growth for a brighter future for both of you! Return to Homepage | Join Us on Facebook. ). They are really complete and will serve you as an anchor to learn the basics about the game. Being able to create an actual city with a long-forgotten architecture, that's what makes Elvenar so great. There are several servers and several worlds on each server, and each of these is an identical So this time around we have 3 groups of guest race production buildings. Have I seen you here before? The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. To participate in or to create forum discussions, you will need your own forum account. elvengems has a really big section about the Elvenar chapter..you may have missed it because it's not listed under the guest race guides but here it is if you're interested https://elvengems.com/the-elvenar-preview/ It is there in the guest race guides down the bottom under constructs. Have I seen you here before? We also strongly suggest that you visit the forum as it is a great source for information, suggestions and in-game experience. So lets take a look at what is speculated so far of course, anything you find here is subject to change. In the example picture, notice how there are more than 6 hours that mana can accrue for before it will hit the max, and only just under 3 hours before the next decay time. Follow the quests so you won't get lost, build the right buildings, and make the right upgrades the quests will help you do all of these things, so make sure you're following them at al times! And by base we mean mana and ascended goods (T7/A1). This is annoying, but given that we have settlement streets to connect its not that bad. So if you dont want to spoil this until it hits actual beta or live servers, you should stop reading just about now. Length of acceptable absence whether notified or unannounced This varies from a set time if notification is given to no limit as long as absence was notified. Join the WoodelvesChapter Chat, sponsored by the admins ofGems of Elvenar. In this new Chapter, we will see how, once again, a dispute between Dwarves and Fairies threatens the lands! L2 and L3 upgrades will require elements (Water/Fire/Wind/Earth) produced in the same buildings. See below on that. Questions? Stay tuned! Once your forest glade and fabrications are upgrading, producing the rest of the goods needed to finish up the chapter should be smooth sailing! After selling off all your orc production buildings and portal, youll have a lot of space (or at least what seems like it for now!) Ideally 40 squares of factories for each type of basic, crafted and magical good is the aim. Certainly let me know if there are other things that you know about the chapter. Unofficial Fan Site. If you dont have at least 10 willows, build more. You can also check up the post about upgrades that are coming up. All those need to be researched in the Tech Tree. So keep in mind that you will get only Elvenar, Humans and Elves when dropping Portal Profits! It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. You also get a culture bonus that will help you level up and progress faster in the game. Each research without a number requires items produced from the ones that are starred. Negotiate or fight over powerful Relics to boost your production. This site is not affiliated or associated with InnoGames or Elvenarin any way. It cannot be upgraded. iDavis Quest List: Quest list from iDavis. As you can see, we will only need mana and ascended T7/A1 goods for that. And in this case, these are pretty much inputs into the production. We keep your data private and share your data only with third parties that make this service possible. Rewards for top contribution to someones wonder. The only reason to build any of these is if you for whatever reason want to save on PPs. You have been warned So without further ado, lets preview settlement production in Elvenar Chapter 18. For more information and tips about quests in general, be sure to check out the. This amount is shown for each building when you. Guest race production buildings Portal - 88 - "Senate" Portal - 106 - "Dwarven Embassy" Portal - 610 - "Fairy Embassy" Beer Festival - 36 Tea House - 63 Meditation Circle - 44 Other building upgrades 2nd Tier Manufactory upgrades 4 new levels Size change - from 64 to 56 Residences 2 new levels Size change - from 53 to 54 Workshops However, there are no circular dependencies like the last time around, so it should be easier to unpack So lets do just that down below! Had never needed BTG before Ch17, but did in the end build it at lvl1 to help settlement production. For game basics with a bit more explanation and some strategy advice thrown in, be sure And at most, youll need ~1,400% worth of PPs for the whole chapter. In the Woodelves chapter, we are introduced to a new game resource called Mana. The information on this site is intended to help and encourage Elvenar players. We get new culture that produces Mana and must be connected to a road. I cannot help but to think that this game is just another Pay 2 win kind of game because everytime is asking to rush the constructions and you have to pay for it. The research path doesnt follow the standard linear progression for this chapter. All original photos, images and articles are copyright to their respectiveowners and no copyright infringement is intended. The supplies really add up when you quest before you hit the map when you can collect the 4 encounters (8k supplies), complete a province (4k supplies) and the gain 4 relics (6k supplies). amount is shown for each building when you. A modest level 6 BTG with 12% bonus would boost the guest race production from 160% to 172% (from 100% to 112% in the portal itself), resulting in a combined Mana-to-Badge increaase to (112/100)*(172/160)^2 = 129%, which means the needed amount of mana is reduced to 77%. We get 5 slots, and all 5 are available from the very beginning at L1. But hey, its possible that things will change. GR Pop buildings are relatively small at 33 and are not extremely expensive (but not super-cheap either). Four additional levels will be added for one manufactory tier: for Woodelves chapter, this is tier 1 manufactories. This guest race reveals a big chunk of the Elvenar background story and answers many questions about the history of this land. Create the buildings as you get them, as new buildings are always equal to new resources or materials, or new bonuses. Their boisterous power of nature is bound into magic masks that enables them to take a stable shape. Personally I would try to avoid the Weeping Willows and try to get better mana producers in events or in crafting. Open to anyone and everyone who loves Elvenar! They just cost a lot of supplies, but each upgrade adds a nice population boost to your city. The Elvenar are very satisfied that their descendants finally seem to focus on their own matters. You will use this building to make Mana tears which will be used for building the other production buildings, and each of the research goods. Nothing too fancy, just an extra 3 squares added to the width. All the way down to 24min at L4. This is even ignoring mana decay. Seriously, dont. are also in this chapter for real-time help, sharing, and fun? You will then need to build the gateway required for the race to come from the dimension, where their souls are roaming, into your city and connect it to your Main Hall. Of course, the Fairies are quite displeased with this fact and want to stop them. In Elvenar you can upgrade almost every building, improving the production and the look of your city. Click help to see Mana info in-game anytime. From this chapter forward, you will have access to a new category of goods: Ascended Goods. POTENTIAL SPOILER ALERT! You only need the items produced in the grafting sites to upgrade the forest fabrications. It may not display this or other websites correctly. Notice how the forest glade is quite a ways into the chapter, before the main hall research. We havent seen those for quite a while, as most of the recent settlements worked on set mechanics, e.g. Elvenar is a trademark of InnoGames GmbH. If you are a brand new player and have just barely begun the tutorial, or are about to try Elvenar for the first time, start in the. Or I could be right, and were screwed Unfortunately, the last time I made similar statement in Chapter 17 preview I turned out to be exactly right. Note that you will get this mandatory quest: Some high-value culture items that dont need road contact are still handy to have, but youll want to get most of your culture from buildings that produce Mana, now. Click the image below to start. So this is it for now. Once youve produced enough to do this - 11,880 - you dont need to produce any more. In this enchanting city-builder you can play as an Elf, be close to nature and give to your city a more magical plant-like look. Apply the power of provision spell to each of your workshops right before you collect the long production. As the newly revived race is weak at first, it will need your help bringing its culture back to its former glory. "5. You can always schedule long upgrades for the times when youre about to head off to bed anyways. Apply as many culture spells as you have items clicked. If you are on a mobile device, there is a Help page for the, https://en.wiki.elvenar.com/index.php?title=Main_Page&oldid=12664. This guide will provide a walkthrough of the game of Elvenar and all the things you need to know to be off to a great start and well on your way to your very own Elven Empire! within your game! Your gold and population needs will determine the number you need ultimately. It wont be an Elvenar strategy guide, or a strategy guide for such a game, without this tip. Gamers Gems of Knowledge All rights reserved. So if you wanted another excuse not to play this chapter well, you know I though it would be impossible to be less enthusiastic about a chapter than I was about Chapter 17. At last we can get rid of the heaps of odorousOrc dung and start making some fragrant Mana. you can begin producing the Mana youll need. Both elven and human planks producers will have a reasonably difficult challenge with planks upgrades. JavaScript is disabled. Coins Possible solutions: Save money, dont scout or build buildings, visit every neighbour and fellowship member as often as you can. By now you may be finding it trickier and trickier to hang onto enough mana. Click on a culture building that isn't ready to, collect yet to see when the next early collect will. So here is how L1 production looks like (with no other boosts). Instead, each slot production time drops as the levels go up. Here I will go through all different chapters that we have in the game and for each I will create a different content, covering their mechanics, strategies, ideal layouts, tips and much more! *Please be aware that quests listed may not all appear to all players or in the same order to all players; precise quests offered may vary based on game-play decisions made. . Read the Apprentice walk-through to find some great beginners tips for fast early advancement to start your city out strong! Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. You need to help them to gain shape and form so that they get fully recovered and established! Just like with marble upgrades, elven planks producers can afford to drop a manufactory or two as they upgrade to the new size. Finally, you will need to connect their gateway to their own specific buildings using a special road. As soon as a grafting site is built, start it into production. Elvengems Guide: Guide with lots of tips for the chapter, including explaining the guest race productions and buildings and suggested order of the research. Well, not really. The big unknown is ascended planks that will be needed for all of them. But be at rest, they will leave their mark in your city - with new buildings, technologies, and upgrades - so that you don't forget about them and you will always be remembered and proud of your accomplishments! And well discuss a bit later, it seems you would want to place as many as you can, unless you want to spend very long time gathering guest race resources. Or not. This page was last edited on 8 February 2023, at 19:34. And yeah, we get dimension changes with every single upgrade. The workshops are expensive! The forest glade starts out as size 4x2 and grows to 5x4.. You will need many supplies for everything in woodelves. Copy the text into your clipboard using Ctrl+C or whatever keyboard combination does that on a Mac. it will stop accruing until it is collected. Even ascended goods are probably fine, even though it is not certain at this point. You can also ask for help with various in-game tasks from other players in your fellowship, just as long as you return the favor when its their turn to ask for help! If true, then KPs are unlikely to be a bottleneck. You can read facts about the woodelves and the buildings that come with this chapter in the wiki. As soon as youve produced the resources to do so, upgrade the forest glade. You must log in or register to reply here. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. that must accrue before early collect is possible. Youll want to ensure you have or can create space for 4 planks grafting sites. Make plenty of room next to roads for the large weeping willow culture buildings. Each of these buildings have 3 levels of upgrades. If you are new at this game, I actually encourage you to look for guides like the ones the mmoauctions have. how to find you in the game, to get help, join a fellowship, or more. There will be occasions where you will be better off attacking new provinces, and others where you can talk it over and negotiate. And it might be a bottleneck. This is where things look a little further away than they seem. Youll also need to keep in mind that each new unit dispatched into battle will cost one point against your total strength. You are using an out of date browser. This guide will provide a quick review of some Woodelves basics as well as some general strategic recommendations based on what weve learned about Woodelves in the wiki, crunching some numbers, and playing through the chapter. Contact Support and let them solve your problems. but completely separate game with a unique world map, ranking, players, fellowships, etc. So read on for our Elvenar strategy guide, as we cover the important things any player should remember when playing the game, may you be a new or an experienced player. Heck, even if you do already have 10, build more. At the end of their destructive journey, even the Amuni couldn't find fertile land anymore to settle on, so they decided to take a deep slumber in their giant monument waiting for the land to recover. Comments? Use the tabs along the bottom of the sheet to choose which chapter's quests you'd like to view. But there are no bonuses, buffs, strong or weak stats, or special items or units that set humans apart from elves, or vice versa. You can play as a human or as an elf, customize the city to your liking, produce resources, craft goods with materials, discover long-forgotten technologies, and manage the citys economy. Anyone whos played city building or time management games might have a good idea of what to do those who may be concerned about tactical strategies on the battlefield can rest easy, as theres no PvP fighting mode where you have to match wits with a real player from anywhere around the world. Join the Facebook group for Elvenar players! Once youve built the grafting sites, youll only need mana tears to upgrade the forest glade. The developers have indicated that Mana will continue to be a part of the game past the Woodelves chapter. For a better experience, please enable JavaScript in your browser before proceeding. Elvenar, Humans and Elves are capped portal resources (orange in the diagram), while Medals (yellow), Elements (pink) and Badges (red) items are uncapped guest race resources. Construction costs are mostly fine. To upgrade the Forest Glade to level 4, youll need a total of: Once the portal is upgraded, then finish any remaining upgrades for the fabrication buildings., Total refined goods needed for upgrade through. Make sure youve scouted the other province and checked their troops that should allow you to send the right troops who can easily overwhelm the enemy army. Just keep focusing on researching and building a decent number of all three, and keep them producing. Welcome, Elves and Humans, were glad youre here! PPs are not going to help with that. In other words, it all boils down to your own preference, or whether you like human or elf design better. The information on this site is intended to help and encourage Elvenar players. As usual, there is no certain answer, even conditional on no changes. It is used to produce refined planks from planks, which you will use in the forest fabrication to produce. There are two stages here. Here is one of Elvenar Platinum Leaf's Notes & Guides series; in this video we look at the suggested strategies and game-play hints for Dwarves Guest Race (chapter VI) - as well as covering some of the essentials of all Guest Races. Badges (in red) are the only guest race resources that are used in the tech tree, so this is the ultimate production item. More is even better. We though that small ships in Chapter 17 were bad, but at least those had 3 hours productions. Storyline quests tell the story of Elvenar and guide you through the research for each chapter. It is used to educate and share information, to improve the player's game and have more fun! Luckily, they do not change size or shape. Mana tears is a 3 hour production, and requires mana to start. But since nobody likes waiting, you might want to spend some common currency (your regular coins) to buy research points and bypass the wait time. Guest Races By following Elvenar quests and reading through its story, one understands that the lands of the old world of Elvenar were once populated by many different races. The first upgrade carries a pretty healthy population requirement, but the next upgrades are a little easier. Mana buildings produce Mana in the same way, that residences produce coins. Welcome to Elvenar For Apprentices BASIC STRATEGY Boosted Goods City Balance (Buildings) City Layout (Space Optimization) Culture Bonus Hotkeys Neighborly Help (Visiting) Trading TOURNAMENTS Tournament Calculator Marble Province Steel Province Planks Province Crystal Province Scrolls Province Silk Province Elixir Province Magic Dust Province Four or five is a good start, but dont stop there. Weeping willows require 134k. On top of all that, Chapter 17 adds several new City Expansions: 2 new Premium Expansions; 2 new Expansions through Research; You must log in or register to reply here. Upgrade one to two at a time to level 2 and 3 as you can in between productions of mana tears, until youve produced enough mana tears to upgrade the forest glade. Too bad this is utterly useless wonder for when youre NOT doing chapters. These are fairly sizable at 28-30 squares each, and not exactly cheap. I may make another post about upgrades that are coming up. You could say that you cant say city builder or base management without social. Elvenar has its own share of social features, and these include joining a fellowship, which is the games equivalent of guilds or alliances. Work your way to unlocking the weeping willows as a first priority. Now elemental resources are also produced in intermediate producers, and no matter the producer and the element, a single elemental production gets you 20*1.6=32 elements and requires 44K worth of mana at L3 and max portal (10 and 22K at L1, and L3 having 2x multiplier and 1.6K coming from L4 portal). The forest glade is the Woodelves chapter equivalent to the other guest races' portals. Follow this up with a few 15 minute, 1 hr or 3 hr runs as you have time for. Be sure to check out the More Resources in the site navigation bar for more great tools As I mentioned above, there are 4 types of intermediate goods production facilities Water, Fire, Wind and Earth. First two letters tell you what game market (often referred to as server by other players) youre playing in: The number tells you what world you are on within that server: Now that you know where youre at, check out the Fellows & Fellowships category in Every 24 hours, your total Mana balance will be reduced by 10%. If you have plenty of goods, consider skipping a few production rounds, at least for the most expensive manufactories. Look at the URL at the top of your game Use spells to increase culture, request people to boost main hall. to read the basic strategy guides of the site! Youll need a lot of space for all the buildings youll need in the Woodelves chapter. Youll want to start out building several of them, so that. Its going to cost you a lot to upgrade, and this process may take up a lot of in-game time, but its going to be worth it in the end, as upgraded buildings produce stuff or train troops faster. You will have to toggle which good you do want to produce Elvenar, Humans or Elves. Elvenaris a trademark of InnoGames GmbH. Use research to unlock new buildings, then get right to building them! Wait at least until after the decay time, but before the maximum accrual time if you can. I was wrong. You will need badges for research and you will have to produce these and therefore also intermediate goods. With those numbers and my mana production, it will take me more than half a year to produce required mana. That could be offset a bit by the BTGs production boost. and resources! the game just about is listed there. As you can see, production is pretty symmetrical across different types. Other resources regular goods, sentient goods, seeds, orcs shouldnt be a constraint over those timeframes. We can ignore Elvenar/Humans/Elves requirements as these would be simple PP drops. So that means that to produce requisite 36K worth of elemental resources you will need to run about 1,100 productions which will require pretty much exactly 50mm worth of mana. how to find others to play with who are in the same world on the same server. And even for players who have built everything else which is more useful, nowadays you dont just commit space and extra KPs you have to contend with increased squad sizes in tournament and the Spire. It is used to produce refined marble from marble, which you will use in the forest fabrication to produce, Youll want to ensure you have or can create space for. The planks grafting site is 3x3. However, as discussed below, I see no reason in putting any of these up at all, so costs are kinda irrelevant. You cant do that with Portal, but you can in theory rush it with time boosts but this is unlikely to be sustainable. Goods manufactories vary by race and good so a guide based on factory numbers can differ from the guide to what you need. If youve got the basics down already, but youre still relatively early on in the game and ready to take your city to the next level, check out the basic strategy pages in the menu. Are you on Facebook? Once you progress past the main hall research, youll be on your way to the 2nd half of the research tree, which will bring you into the guest production buildings. It is slotted queue production, and that part is not unusual. To unlock research in the Woodelves Chapter, or to upgrade your Forest Gladeyou'll need: To build the grafting sites, you'll need: To produce research goods or to upgrade your Forest Fabrications, you'll need: Refined Marble from Marble Grafting Site for Wood Ghosts, Refined Steel from Steel Grafting Site for Wind Chimes, Refined Planks from Planks Grafting Site for Treant Sprouts. To the Forum. the community section to find one for the server and world you are in. It is important to complete each chapters' quests before researching too far into the next chapter, or before selling guest race buildings when in later chapters. Avoid collecting mana until after the decay time if you can help it for maximum benefit. The Elvenar (preview).. at least it is in my browser. If youve found our site, you must be However, there will be other occasions where the other province will ask for huge amounts of currency, or ask for some rare resources that you cant find every day. Information below is based on building boosted good factories only (see boosted verse non-boosted). The following chart presents the minimum recommended buildings toshould plan for: The beginning of this chapter is a breath of fresh air! 2 hours, really? You can find Scrolls of Guest Race Information Knowledge in this thread. Or you can choose the engineering Humans option and be the . JavaScript is disabled. And you will need at LOT of badges, so idling portal will definitely have an impact. Even if you carry a high number of workshops, you are likely to find yourself crunched at several stages througout this chapter. You must be able to produce more than your daily decay amount in order to keep up with the chapter requirements. Dont launch all-out attacks, especially in the early stages of the game, or you might end up staying away from battle for longer than you want, all in order to rebuild and regroup. You may even need to sell off some of your older culture to make room, and because you can afford to. With 2 hour cycles many people will have noticeable intra-day slippage, nevermind overnight.
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