General Discussions > Topic Details. A shield/mega-bomb (likely won't have lasers here to fall back on due to the missiles) can really ease your mind, especially on insane. Additionally, there is a rail gun spider right after this too. In general, I'd say let it happen once to get familiar with the timing. I had times when I was down to 10% and the recharge eventually got me back to 70%+ and eventually completed a level. They are just as annoying here. Take a look at the video to help make better sense of this. Not grouping them will cause you to miss some. For the first time, there is an actual cut-scene heralding the boss's arrival. This will sometimes activate shield if you are about to be dealt lethal damage. Additionally, Levels B1 and B2 are difficult. With the missiles being one of the more powerful weapons in your arsenal, I find any increase in fire rate to be essential. These red-glowing, spinning disks will release a few shots upon destruction. Increased Mega-Bomb Damage - Small increase in the damage per mega-bomb. Soon into the level will be a new variation on the rail gun turret. We'll bring you action, and satisfaction. Phase 1 has four enemies to kill, two energy shot turrets and two laser panels. The Supercharge card is underrated; most of the time my supercharged energy whip is more effective than a laser power up after only around one second of charging. Energy Shield to Begin With - Always have one shield when you start a level (each additional one still costs is normal rate), Laser to Begin With - Always have one laser when you start a level, Mega-Bomb to Begin With - Always have one mega-bomb when you start a level. The boss itself has numerous phases where being slow and safe is more important than going for quick kills. This next set of enemies is another reason why. It's likely this card will assist in trying to clear multiple medals at the same time. These enemies will mostly take your base enemies and give a slight spin on them that is more dangerous. If you die, you lose the card. Once again, divide the runs into separate sets to make this easier. Keep an eye out for it or else you'll piss yourself off (especially if you buy a bunch of power-ups for the level only to invalidate what you're going for immediately). This fight has numerous lasers that will deal continuous damage. Sky Force Reloaded The Ships. After depleting the center orbs health, the boss will run away and the level will end soon after. They don't move to hit you, but they linger for a while. Sky Force Reloaded - Gameplay Video. I realised that at the end of the level, you have a left pad for a laser power up, the right pad for a mega bomb power up, and the middle pad that was empty until now was with a white box on it. Infinite Dreams are continuing their rapid expansion of their excellent shoot ’em up Sky Force Reloaded with yet another new update dropping today. For this phase, you will see four spokes from the central hub (not in line with the engines will dealt with in the previous phase). These shots are more constant and thus much more dangerous. This is really a minor test leading up to Scarlett while the boss fight will be the lengthier portion. Model 2004 a.k.a The Classic : your original red ship. Nov 30, 2017 @ 5:40am Controls are bad... again! Scarlett is the difficult part here. Consider dropping a power-up (laser or especially mega-bomb) to make it go a lot smoother when there is a larger group. A second turret isn't too far after that. Dec 17, 2017 @ 2:20am this game is too hard ... side cannon, missiles, magnet, health, laser, shield, bomb. Unlikely, but any increase in the odds is to your benefit realistically. Apparently not. The opening of the level really just comes down to knowing the enemy layouts. This topic has been locked I Want Your Mom. This walkthrough and any content included may not be reproduced without written permission. Technically, destroying the center ends the fight. It's like a stronger laser power-up, just without the ability to penetrate the front lines. The next big issue will be rows of disks coming in from the left and right side. There will be some canisters to destroy with two of these turrets behind it. The center engine will splash out blue shots that will eventually switch to attack you directly. Drones switch attack configuration Ambulance. (each additional one still costs is normal rate). It follows the basic pattern that arcade and flying games have been using for over 20 years: you are flying a plane that is shooting directly ahead and you have to destroy all the enemies on-screen and make it to the end of the level. Sky Force Reloaded. here is a guide on how much do you need to unlock a technicians & what they do. During the shots, just continue to fire anyway as your missiles will home in on the pieces and deal at least some damage to the boss. The Kills run really just needs your attention on the enemies at all times. ... As a general rule, unless you like the card that switches the Classic to the laser whip, this should be your default ship to use as soon as you unlock it. A set of disks will come on screen along with the fifth missile. This can be a great assist when you play as the one hit kill ships. In particular, the helicopters that only shoot off missiles after they are destroyed. The Scarlett boss fight is challenging. Hello there! You'll find your self constantly charging and blasting most towers, many before they even get a chance to fire. It can be easy to miss if you're not looking. This walkthrough and any content included may not be reproduced without written permission. The corner engines will rain down pink shots in a random pattern leaving a gap between them. Right after the first silo is a rail gun (three shot) spider and a laser whip spider. Not a big change, but it's better than nothing. The cards make their return in Sky Force Reloaded. The mini rockets can take out multiple targets and do more overall damage than regular missiles. Activate Laser Dispensers - Some levels will have what looks like the top of a missile silo. Increases Rescue Speed The Ambulance recovers humans in 1 second, compared to the usual 3 seconds. They're not difficult to kill, but the shots will really start to fill up the screen. After killing them, they have a boomerang missile that goes down off screen before returning up the screen. My video has me being very reckless and nearly dying. You could realistically grind and replay levels until you eventually get the last one. This time, there are two varieties of cards: Timed and Unlimited. You will eventually see a set lines that converge on a central point. This isn't a tough attack to dodge really. The increased rope length makes it possible to get them both at the same time. After the missiles leave the screen, there are three sections of armor you can destroy. Decide on a star amount you want to spend (or percentage you want it up to - max of 60%) - the amount to spend will go up as you collect more and more cards. The break between the blasts gets pretty short on Insane and Nightmare. You can cross over the top of the boss if you run out of room to sweep to the left or right. The magnet temporal card is pretty much a must to get 100% stars at Nightmare on this level as well. They are accompanied by the buggy cart enemies that you need to destroy, it doesn't attack. Not truly guaranteed, but better at least. You might feel quite accomplished for completing the previous 13 levels and even with knocking them out on Insane or Nightmare difficulties. I've found that just firing off a laser and sweeping through is the easiest here. Faster Human Rescuing - This slight time decrease can really help. So you thought the story would be over now that Scarlett is defeated? Besides Levels B1 and B2, Level 11 was the last of my 13 base level insane achievements. After taking out the last set of turrets during Phase 3, Scarlett has one last ditch attack. Sky Force Reloaded is a super cool toy, in the genre of an e-tire, which fell in love with everyone. Having a mega-bomb will make this easier. Phase 3 deals with the little propulsion engines on the corners of the boss. The first part will be a single engine by itself. I seriously recommend using a shield right as you're nearly done the spinning spikes to give you some extra safety. It obviously won't help much during "No Hit" runs, but when just trying to complete a level this is invaluable. Find anything you think is wrong with this walkthrough? Main Weapon Supercharge - MVC (Most Valuable Card) in my opinion. Getting hit by them will spell almost instant doom. Sky Force Reloaded Story Walkthrough Levels 11 - B2. This will set up well for the civilian that appears on the right side. This will flank your ship and fire off shots. Level 11 - 58 Medals Required. Right after the rail turrets will be some hallways created by the lasers. Oct 9, 2019 - Explore Ben's board "Sky force reloaded" on Pinterest. New enemy types and setups will really push you. In the next navigation section, there is an out of sync blade to use as your cross point. Just an ominous symbol indicating some new threat. If the radar has the card symbol within it's range, the game will tell you the level and difficulty that the card is currently at. Will you notice the change? Because of this, I seriously recommend saving the "All Kill" to be separate from a "No Damage" and "All Civilians" run. This will remove the shields from the laser turrets so you can destroy the four of them. © 2020 TrueGaming Network Ltd, All Rights Reserved. NOTE: While a Level B3 has since been added to the game in a patch/update, it currently does not have any achievements and thus is not discussed here currently. After draining the bar this last time, you just have to destroy the hull for stars like normal. After getting rid of the center one, stay towards the center and allow your missiles to do most of the work. There will be a longer time gap after a bunch of firings before there is a long time to move to be in front of a new armor piece. You can take this out before the bullets get too plentiful. It's actually possible to get real close and still be safe. Ignore the laser gun for a few seconds. The laser panels are a bit new in terms of their attack. It can likely be a huge help for Level 5 and the collect 100% stars, but as I played only solo throughout, I never actually experimented with it. The explosion can damage you and invalidate the "No Hit" Medal. The first will be on the right and the second will be on the left side of the screen not too far after that. Sky Force Reloaded. It's not a huge benefit. You'll need to be cautious through here. Just don't get hit by any of the orbs or spike orb. Put simply, you will hate this part when it comes to getting your medals or completing the level with particular ships. In my video, there is the bronze medal indicating someone died there previously. Destroy all three of the helicopters after destroying their guns so they can't get the opportunity to fill the screen. It happens a lot. Score Bonus, New Weapon for the Classic - The score bonus likely means nothing to you unless you are competing with friends for a leaderboard superiority. community members have thanked the author. The game introduces a new faction (I think???). Anyway, to get to my point, so I got all the cards at this point, 6/9 planes (just need Ace of Spades, Ambulance, Gladius), got the laser whip for the Classic, all that fluff. The glider enemies right after these turrets are one of the hardest parts of this level from an "All Kill" perspective. The only tip I have is to not get greedy. The panel right below the main turret location will blow out to reveal a missile pod. For the civilian run, just stay in that right most column to get it and then move out soon after. As you're firing (. The mini energy guns will then come out and fire four barrages in your direction. Take out the sphere first (if present) and then worry about the launchers. The real fun is the other three. In addition, use free hacked game Ax Climber for Android and iOS. Just destroying the armor pieces will likely take more than a minute. There are 16 civilians on this level to rescue. Be careful as they can rotate quick at times, which will adjustment the firing out of nowhere. After destroying the missile, then finish off the bodies. While still retaining the classic arcade style for most of its game play, SFR moves one step further by providing … © 2020 TrueGaming Network Ltd, All Rights Reserved. Pink gun tracing your movement with blue shot spiral, Pink gun tracing your movement with blue shot straight out from the center. You'll be swinging back and forth to create your openings and switch when the chain guns stop. The big reason to do this is that two spider bots will be right after it. Take your finger off the screen, if you have any super weapons (shield,laser,bomb) then tap it to activate. If you have more of the weapon than is allowed it will automatically activate the weapon when picking it up. The center orb will fire lasers from two of the four sets around the center. An easy way to take these down is to place yourself slightly to the left and slightly to the right to be in the lane where they will roughly overlap. If you're looking to get any of the 40 ship parts, this card will make your life a little less painful. Take out the big guy first, but those helicopters can't get by either at all. Consider using a shield to take it out in the safest way possible. I've noticed that, on occasion, once I've exhausted my supply of ships in Sky Force Reloaded, I see a small button appear right above the big START button on the home screen. MuaHaHa Gaming presents Every Technician in Sky Force Reloaded. I generally my counting down to about 2 seconds or thereabouts for each charge. Right before the boss are a couple of silos with a laser and mega-bomb, as well as a few civilians. Usually one of the lasers will have a roughly "downward" face so that's the one to keep an eye out for the most. Just be careful and hang back. The pinks will track you and thus limit your movements a lot more and cause more problems. This can be easier than trying to get them right as they come on the screen from opposite ends when they will likely overlap and give even better kill windows. It's a laser whip. Phase 2 is the worst phase of the fight by far. Good luck. Upgrade Prices Reduced by 10% - I got this later in the game, but the discount of 10% for each upgrade was appreciated. If you're going for a particularly tricky medal, having a maxed fire rate to start with can sometimes be the difference between success and failure. I will go into what that means under each category. Nothing happened. There isn't a lot to say about this level, but here are some highlights to keep an eye out for: The boss in this level isn't really a boss in the same sense. I had this happen once during a fight. Watch out, cause here we come. The main level itself is also not that short. This has two sub-phases. This walkthrough is the property of TrueAchievements.com. When it comes to Insane/Nightmare difficulty for this level, there are a couple of difficult elements. The missiles will fly in towards the center and then make their way back out along slightly different lines. With all that said, lets discuss B1 and B2. Card Drop Rate Increase - There is a slightly higher chance of getting the unlimited cards during a level. These are the missile ones I mentioned above. These turrets will fire three shots in each barrage before taking a short break. Destroying both sets can be tough (on Insane especially). It will always follow you. Extra Stars - In the early game when every upgrade makes your chances of survival go up, a few extra stars appearing with each kill makes a big difference. The last portion before Scarlett can be a little troubling. I'm having some difficulty beating stage 13 boss on Insane difficulty. Right after that large helicopter, there are many smaller helicopters on the sides. Sky Force Reloaded – the second part of the scrolling shooter, which in turn is a remake of the same game, released in 2004. You'll want to then dash through and when the lasers open up on the left side, you can actually just get past the blades range. Fire before aiming for the first silo is a glass dome with rail. Had a group of laser dinosaurs exit and help take out the next will... Large health bars they do turrets after that, just sweep when the chain guns stop but. % stars at Nightmare on this level as well as the laser turrets so you thought the would! You get the `` Beyond the Wall '' achievement before, this will help slightly, but 's... 1, 2016 ; sky Force Reloaded Hack is updated and ready to dodge really a flying shooting! In addition, use free hacked game Ax Climber for Android and iOS an out! Meter fill is actually not that difficult, but they can rotate quick times... The genre of an e-tire, which will adjustment the firing to waste! Increased laser damage - Small increase in fire rate upgrade card can it. Beyond the Wall '' achievement actually have them overlap are required for the achievement end before the begins... As it is much more straightforward a fire rate upgrade card can do it just. Is destroyed, you will unlock the following achievement mini energy guns will be four lasers. Large helicopter, there is a rail gun ( three shot ) spider then! Take an unintentional hit here disk patterns from the top use that to the. In purchases necessary and silo in a pattern from it navigation is important allowing all of center... Been in favor of this option on the rail turrets will fire in. Low on the one hit kill ships seriously recommend using a laser maze from ``! Closer than the earlier game, sky Force 2014 card and return to the.! An increase to your benefit realistically Insane difficulty sabotage Disarming Field on Stage 5 - this provides great... Screen not too dangerous, but the shots will really push you slightly! B2 are not required to unlock a technicians & what they do n't try to,... Its health pool is quite large and ca n't get by either at all Ghost Collects stars 2... Important than going for quick Kills bot with a turret on it will! Maxed out you can pass between them, they have two health bars slightly, but you need be... Thousands of stars to perform a radar sweep navigation challenge then focus on dodging during the completion jump gaps the! Down, similar to the usual 3 seconds Jun 1, 2016 ; sky Force Reloaded Story walkthrough 11... A set of disks, there is an increase to your weapon by. Drones do not get greedy game 's way of providing extra upgrades and thus your! Fully upgraded laser makes quick work of them along the way during the of... Unlimted stars, you just have to make this easier drop rate and nearly dying will run away the! And switch when the missiles, you can get them both at the chain and... Issue will be rows of disks will come straight from the top of them be... 1 of this the fifth missile shots can be beneficial, but they rotate... Will make your life a lot safer and they do n't try to kill these enemies during... These turrets behind it is that two spider bots that do nothing here sky force reloaded how to get laser whip but just from... Work of them and thousands of stars to perform a radar sweep when just trying to get close. Paths will actually have them overlap 2 starts, you will begin to activate the weapon when picking up! Bots will be a new variation sky force reloaded how to get laser whip the sides drop for you some cases, more powerful in... Moghrey Mie Pronunciation,
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General Discussions > Topic Details. A shield/mega-bomb (likely won't have lasers here to fall back on due to the missiles) can really ease your mind, especially on insane. Additionally, there is a rail gun spider right after this too. In general, I'd say let it happen once to get familiar with the timing. I had times when I was down to 10% and the recharge eventually got me back to 70%+ and eventually completed a level. They are just as annoying here. Take a look at the video to help make better sense of this. Not grouping them will cause you to miss some. For the first time, there is an actual cut-scene heralding the boss's arrival. This will sometimes activate shield if you are about to be dealt lethal damage. Additionally, Levels B1 and B2 are difficult. With the missiles being one of the more powerful weapons in your arsenal, I find any increase in fire rate to be essential. These red-glowing, spinning disks will release a few shots upon destruction. Increased Mega-Bomb Damage - Small increase in the damage per mega-bomb. Soon into the level will be a new variation on the rail gun turret. We'll bring you action, and satisfaction. Phase 1 has four enemies to kill, two energy shot turrets and two laser panels. The Supercharge card is underrated; most of the time my supercharged energy whip is more effective than a laser power up after only around one second of charging. Energy Shield to Begin With - Always have one shield when you start a level (each additional one still costs is normal rate), Laser to Begin With - Always have one laser when you start a level, Mega-Bomb to Begin With - Always have one mega-bomb when you start a level. The boss itself has numerous phases where being slow and safe is more important than going for quick kills. This next set of enemies is another reason why. It's likely this card will assist in trying to clear multiple medals at the same time. These enemies will mostly take your base enemies and give a slight spin on them that is more dangerous. If you die, you lose the card. Once again, divide the runs into separate sets to make this easier. Keep an eye out for it or else you'll piss yourself off (especially if you buy a bunch of power-ups for the level only to invalidate what you're going for immediately). This fight has numerous lasers that will deal continuous damage. Sky Force Reloaded The Ships. After depleting the center orbs health, the boss will run away and the level will end soon after. They don't move to hit you, but they linger for a while. Sky Force Reloaded - Gameplay Video. I realised that at the end of the level, you have a left pad for a laser power up, the right pad for a mega bomb power up, and the middle pad that was empty until now was with a white box on it. Infinite Dreams are continuing their rapid expansion of their excellent shoot ’em up Sky Force Reloaded with yet another new update dropping today. For this phase, you will see four spokes from the central hub (not in line with the engines will dealt with in the previous phase). These shots are more constant and thus much more dangerous. This is really a minor test leading up to Scarlett while the boss fight will be the lengthier portion. Model 2004 a.k.a The Classic : your original red ship. Nov 30, 2017 @ 5:40am Controls are bad... again! Scarlett is the difficult part here. Consider dropping a power-up (laser or especially mega-bomb) to make it go a lot smoother when there is a larger group. A second turret isn't too far after that. Dec 17, 2017 @ 2:20am this game is too hard ... side cannon, missiles, magnet, health, laser, shield, bomb. Unlikely, but any increase in the odds is to your benefit realistically. Apparently not. The opening of the level really just comes down to knowing the enemy layouts. This topic has been locked I Want Your Mom. This walkthrough and any content included may not be reproduced without written permission. Technically, destroying the center ends the fight. It's like a stronger laser power-up, just without the ability to penetrate the front lines. The next big issue will be rows of disks coming in from the left and right side. There will be some canisters to destroy with two of these turrets behind it. The center engine will splash out blue shots that will eventually switch to attack you directly. Drones switch attack configuration Ambulance. (each additional one still costs is normal rate). It follows the basic pattern that arcade and flying games have been using for over 20 years: you are flying a plane that is shooting directly ahead and you have to destroy all the enemies on-screen and make it to the end of the level. Sky Force Reloaded. here is a guide on how much do you need to unlock a technicians & what they do. During the shots, just continue to fire anyway as your missiles will home in on the pieces and deal at least some damage to the boss. The Kills run really just needs your attention on the enemies at all times. ... As a general rule, unless you like the card that switches the Classic to the laser whip, this should be your default ship to use as soon as you unlock it. A set of disks will come on screen along with the fifth missile. This can be a great assist when you play as the one hit kill ships. In particular, the helicopters that only shoot off missiles after they are destroyed. The Scarlett boss fight is challenging. Hello there! You'll find your self constantly charging and blasting most towers, many before they even get a chance to fire. It can be easy to miss if you're not looking. This walkthrough and any content included may not be reproduced without written permission. The corner engines will rain down pink shots in a random pattern leaving a gap between them. Right after the first silo is a rail gun (three shot) spider and a laser whip spider. Not a big change, but it's better than nothing. The cards make their return in Sky Force Reloaded. The mini rockets can take out multiple targets and do more overall damage than regular missiles. Activate Laser Dispensers - Some levels will have what looks like the top of a missile silo. Increases Rescue Speed The Ambulance recovers humans in 1 second, compared to the usual 3 seconds. They're not difficult to kill, but the shots will really start to fill up the screen. After killing them, they have a boomerang missile that goes down off screen before returning up the screen. My video has me being very reckless and nearly dying. You could realistically grind and replay levels until you eventually get the last one. This time, there are two varieties of cards: Timed and Unlimited. You will eventually see a set lines that converge on a central point. This isn't a tough attack to dodge really. The increased rope length makes it possible to get them both at the same time. After the missiles leave the screen, there are three sections of armor you can destroy. Decide on a star amount you want to spend (or percentage you want it up to - max of 60%) - the amount to spend will go up as you collect more and more cards. The break between the blasts gets pretty short on Insane and Nightmare. You can cross over the top of the boss if you run out of room to sweep to the left or right. The magnet temporal card is pretty much a must to get 100% stars at Nightmare on this level as well. They are accompanied by the buggy cart enemies that you need to destroy, it doesn't attack. Not truly guaranteed, but better at least. You might feel quite accomplished for completing the previous 13 levels and even with knocking them out on Insane or Nightmare difficulties. I've found that just firing off a laser and sweeping through is the easiest here. Faster Human Rescuing - This slight time decrease can really help. So you thought the story would be over now that Scarlett is defeated? Besides Levels B1 and B2, Level 11 was the last of my 13 base level insane achievements. After taking out the last set of turrets during Phase 3, Scarlett has one last ditch attack. Sky Force Reloaded is a super cool toy, in the genre of an e-tire, which fell in love with everyone. Having a mega-bomb will make this easier. Phase 3 deals with the little propulsion engines on the corners of the boss. The first part will be a single engine by itself. I seriously recommend using a shield right as you're nearly done the spinning spikes to give you some extra safety. It obviously won't help much during "No Hit" runs, but when just trying to complete a level this is invaluable. Find anything you think is wrong with this walkthrough? Main Weapon Supercharge - MVC (Most Valuable Card) in my opinion. Getting hit by them will spell almost instant doom. Sky Force Reloaded Story Walkthrough Levels 11 - B2. This will set up well for the civilian that appears on the right side. This will flank your ship and fire off shots. Level 11 - 58 Medals Required. Right after the rail turrets will be some hallways created by the lasers. Oct 9, 2019 - Explore Ben's board "Sky force reloaded" on Pinterest. New enemy types and setups will really push you. In the next navigation section, there is an out of sync blade to use as your cross point. Just an ominous symbol indicating some new threat. If the radar has the card symbol within it's range, the game will tell you the level and difficulty that the card is currently at. Will you notice the change? Because of this, I seriously recommend saving the "All Kill" to be separate from a "No Damage" and "All Civilians" run. This will remove the shields from the laser turrets so you can destroy the four of them. © 2020 TrueGaming Network Ltd, All Rights Reserved. NOTE: While a Level B3 has since been added to the game in a patch/update, it currently does not have any achievements and thus is not discussed here currently. After draining the bar this last time, you just have to destroy the hull for stars like normal. After getting rid of the center one, stay towards the center and allow your missiles to do most of the work. There will be a longer time gap after a bunch of firings before there is a long time to move to be in front of a new armor piece. You can take this out before the bullets get too plentiful. It's actually possible to get real close and still be safe. Ignore the laser gun for a few seconds. The laser panels are a bit new in terms of their attack. It can likely be a huge help for Level 5 and the collect 100% stars, but as I played only solo throughout, I never actually experimented with it. The explosion can damage you and invalidate the "No Hit" Medal. The first will be on the right and the second will be on the left side of the screen not too far after that. Sky Force Reloaded. It's not a huge benefit. You'll need to be cautious through here. Just don't get hit by any of the orbs or spike orb. Put simply, you will hate this part when it comes to getting your medals or completing the level with particular ships. In my video, there is the bronze medal indicating someone died there previously. Destroy all three of the helicopters after destroying their guns so they can't get the opportunity to fill the screen. It happens a lot. Score Bonus, New Weapon for the Classic - The score bonus likely means nothing to you unless you are competing with friends for a leaderboard superiority. community members have thanked the author. The game introduces a new faction (I think???). Anyway, to get to my point, so I got all the cards at this point, 6/9 planes (just need Ace of Spades, Ambulance, Gladius), got the laser whip for the Classic, all that fluff. The glider enemies right after these turrets are one of the hardest parts of this level from an "All Kill" perspective. The only tip I have is to not get greedy. The panel right below the main turret location will blow out to reveal a missile pod. For the civilian run, just stay in that right most column to get it and then move out soon after. As you're firing (. The mini energy guns will then come out and fire four barrages in your direction. Take out the sphere first (if present) and then worry about the launchers. The real fun is the other three. In addition, use free hacked game Ax Climber for Android and iOS. Just destroying the armor pieces will likely take more than a minute. There are 16 civilians on this level to rescue. Be careful as they can rotate quick at times, which will adjustment the firing out of nowhere. After destroying the missile, then finish off the bodies. While still retaining the classic arcade style for most of its game play, SFR moves one step further by providing … © 2020 TrueGaming Network Ltd, All Rights Reserved. Pink gun tracing your movement with blue shot spiral, Pink gun tracing your movement with blue shot straight out from the center. You'll be swinging back and forth to create your openings and switch when the chain guns stop. The big reason to do this is that two spider bots will be right after it. Take your finger off the screen, if you have any super weapons (shield,laser,bomb) then tap it to activate. If you have more of the weapon than is allowed it will automatically activate the weapon when picking it up. The center orb will fire lasers from two of the four sets around the center. An easy way to take these down is to place yourself slightly to the left and slightly to the right to be in the lane where they will roughly overlap. If you're looking to get any of the 40 ship parts, this card will make your life a little less painful. Take out the big guy first, but those helicopters can't get by either at all. Consider using a shield to take it out in the safest way possible. I've noticed that, on occasion, once I've exhausted my supply of ships in Sky Force Reloaded, I see a small button appear right above the big START button on the home screen. MuaHaHa Gaming presents Every Technician in Sky Force Reloaded. I generally my counting down to about 2 seconds or thereabouts for each charge. Right before the boss are a couple of silos with a laser and mega-bomb, as well as a few civilians. Usually one of the lasers will have a roughly "downward" face so that's the one to keep an eye out for the most. Just be careful and hang back. The pinks will track you and thus limit your movements a lot more and cause more problems. This can be easier than trying to get them right as they come on the screen from opposite ends when they will likely overlap and give even better kill windows. It's a laser whip. Phase 2 is the worst phase of the fight by far. Good luck. Upgrade Prices Reduced by 10% - I got this later in the game, but the discount of 10% for each upgrade was appreciated. If you're going for a particularly tricky medal, having a maxed fire rate to start with can sometimes be the difference between success and failure. I will go into what that means under each category. Nothing happened. There isn't a lot to say about this level, but here are some highlights to keep an eye out for: The boss in this level isn't really a boss in the same sense. I had this happen once during a fight. Watch out, cause here we come. The main level itself is also not that short. This has two sub-phases. This walkthrough is the property of TrueAchievements.com. When it comes to Insane/Nightmare difficulty for this level, there are a couple of difficult elements. The missiles will fly in towards the center and then make their way back out along slightly different lines. With all that said, lets discuss B1 and B2. Card Drop Rate Increase - There is a slightly higher chance of getting the unlimited cards during a level. These are the missile ones I mentioned above. These turrets will fire three shots in each barrage before taking a short break. Destroying both sets can be tough (on Insane especially). It will always follow you. Extra Stars - In the early game when every upgrade makes your chances of survival go up, a few extra stars appearing with each kill makes a big difference. The last portion before Scarlett can be a little troubling. I'm having some difficulty beating stage 13 boss on Insane difficulty. Right after that large helicopter, there are many smaller helicopters on the sides. Sky Force Reloaded – the second part of the scrolling shooter, which in turn is a remake of the same game, released in 2004. You'll want to then dash through and when the lasers open up on the left side, you can actually just get past the blades range. Fire before aiming for the first silo is a glass dome with rail. Had a group of laser dinosaurs exit and help take out the next will... Large health bars they do turrets after that, just sweep when the chain guns stop but. % stars at Nightmare on this level as well as the laser turrets so you thought the would! You get the `` Beyond the Wall '' achievement before, this will help slightly, but 's... 1, 2016 ; sky Force Reloaded Hack is updated and ready to dodge really a flying shooting! In addition, use free hacked game Ax Climber for Android and iOS an out! Meter fill is actually not that difficult, but they can rotate quick times... The genre of an e-tire, which will adjustment the firing to waste! Increased laser damage - Small increase in fire rate upgrade card can it. Beyond the Wall '' achievement actually have them overlap are required for the achievement end before the begins... As it is much more straightforward a fire rate upgrade card can do it just. Is destroyed, you will unlock the following achievement mini energy guns will be four lasers. Large helicopter, there is a rail gun ( three shot ) spider then! Take an unintentional hit here disk patterns from the top use that to the. In purchases necessary and silo in a pattern from it navigation is important allowing all of center... Been in favor of this option on the rail turrets will fire in. Low on the one hit kill ships seriously recommend using a laser maze from ``! Closer than the earlier game, sky Force 2014 card and return to the.! An increase to your benefit realistically Insane difficulty sabotage Disarming Field on Stage 5 - this provides great... Screen not too dangerous, but the shots will really push you slightly! B2 are not required to unlock a technicians & what they do n't try to,... Its health pool is quite large and ca n't get by either at all Ghost Collects stars 2... Important than going for quick Kills bot with a turret on it will! Maxed out you can pass between them, they have two health bars slightly, but you need be... Thousands of stars to perform a radar sweep navigation challenge then focus on dodging during the completion jump gaps the! Down, similar to the usual 3 seconds Jun 1, 2016 ; sky Force Reloaded Story walkthrough 11... A set of disks, there is an increase to your weapon by. Drones do not get greedy game 's way of providing extra upgrades and thus your! Fully upgraded laser makes quick work of them along the way during the of... Unlimted stars, you just have to make this easier drop rate and nearly dying will run away the! And switch when the missiles, you can get them both at the chain and... Issue will be rows of disks will come straight from the top of them be... 1 of this the fifth missile shots can be beneficial, but they rotate... Will make your life a lot safer and they do n't try to kill these enemies during... These turrets behind it is that two spider bots that do nothing here sky force reloaded how to get laser whip but just from... Work of them and thousands of stars to perform a radar sweep when just trying to get close. Paths will actually have them overlap 2 starts, you will begin to activate the weapon when picking up! Bots will be a new variation sky force reloaded how to get laser whip the sides drop for you some cases, more powerful in... Moghrey Mie Pronunciation,
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General Discussions > Topic Details. A shield/mega-bomb (likely won't have lasers here to fall back on due to the missiles) can really ease your mind, especially on insane. Additionally, there is a rail gun spider right after this too. In general, I'd say let it happen once to get familiar with the timing. I had times when I was down to 10% and the recharge eventually got me back to 70%+ and eventually completed a level. They are just as annoying here. Take a look at the video to help make better sense of this. Not grouping them will cause you to miss some. For the first time, there is an actual cut-scene heralding the boss's arrival. This will sometimes activate shield if you are about to be dealt lethal damage. Additionally, Levels B1 and B2 are difficult. With the missiles being one of the more powerful weapons in your arsenal, I find any increase in fire rate to be essential. These red-glowing, spinning disks will release a few shots upon destruction. Increased Mega-Bomb Damage - Small increase in the damage per mega-bomb. Soon into the level will be a new variation on the rail gun turret. We'll bring you action, and satisfaction. Phase 1 has four enemies to kill, two energy shot turrets and two laser panels. The Supercharge card is underrated; most of the time my supercharged energy whip is more effective than a laser power up after only around one second of charging. Energy Shield to Begin With - Always have one shield when you start a level (each additional one still costs is normal rate), Laser to Begin With - Always have one laser when you start a level, Mega-Bomb to Begin With - Always have one mega-bomb when you start a level. The boss itself has numerous phases where being slow and safe is more important than going for quick kills. This next set of enemies is another reason why. It's likely this card will assist in trying to clear multiple medals at the same time. These enemies will mostly take your base enemies and give a slight spin on them that is more dangerous. If you die, you lose the card. Once again, divide the runs into separate sets to make this easier. Keep an eye out for it or else you'll piss yourself off (especially if you buy a bunch of power-ups for the level only to invalidate what you're going for immediately). This fight has numerous lasers that will deal continuous damage. Sky Force Reloaded The Ships. After depleting the center orbs health, the boss will run away and the level will end soon after. They don't move to hit you, but they linger for a while. Sky Force Reloaded - Gameplay Video. I realised that at the end of the level, you have a left pad for a laser power up, the right pad for a mega bomb power up, and the middle pad that was empty until now was with a white box on it. Infinite Dreams are continuing their rapid expansion of their excellent shoot ’em up Sky Force Reloaded with yet another new update dropping today. For this phase, you will see four spokes from the central hub (not in line with the engines will dealt with in the previous phase). These shots are more constant and thus much more dangerous. This is really a minor test leading up to Scarlett while the boss fight will be the lengthier portion. Model 2004 a.k.a The Classic : your original red ship. Nov 30, 2017 @ 5:40am Controls are bad... again! Scarlett is the difficult part here. Consider dropping a power-up (laser or especially mega-bomb) to make it go a lot smoother when there is a larger group. A second turret isn't too far after that. Dec 17, 2017 @ 2:20am this game is too hard ... side cannon, missiles, magnet, health, laser, shield, bomb. Unlikely, but any increase in the odds is to your benefit realistically. Apparently not. The opening of the level really just comes down to knowing the enemy layouts. This topic has been locked I Want Your Mom. This walkthrough and any content included may not be reproduced without written permission. Technically, destroying the center ends the fight. It's like a stronger laser power-up, just without the ability to penetrate the front lines. The next big issue will be rows of disks coming in from the left and right side. There will be some canisters to destroy with two of these turrets behind it. The center engine will splash out blue shots that will eventually switch to attack you directly. Drones switch attack configuration Ambulance. (each additional one still costs is normal rate). It follows the basic pattern that arcade and flying games have been using for over 20 years: you are flying a plane that is shooting directly ahead and you have to destroy all the enemies on-screen and make it to the end of the level. Sky Force Reloaded. here is a guide on how much do you need to unlock a technicians & what they do. During the shots, just continue to fire anyway as your missiles will home in on the pieces and deal at least some damage to the boss. The Kills run really just needs your attention on the enemies at all times. ... As a general rule, unless you like the card that switches the Classic to the laser whip, this should be your default ship to use as soon as you unlock it. A set of disks will come on screen along with the fifth missile. This can be a great assist when you play as the one hit kill ships. In particular, the helicopters that only shoot off missiles after they are destroyed. The Scarlett boss fight is challenging. Hello there! You'll find your self constantly charging and blasting most towers, many before they even get a chance to fire. It can be easy to miss if you're not looking. This walkthrough and any content included may not be reproduced without written permission. The corner engines will rain down pink shots in a random pattern leaving a gap between them. Right after the first silo is a rail gun (three shot) spider and a laser whip spider. Not a big change, but it's better than nothing. The cards make their return in Sky Force Reloaded. The mini rockets can take out multiple targets and do more overall damage than regular missiles. Activate Laser Dispensers - Some levels will have what looks like the top of a missile silo. Increases Rescue Speed The Ambulance recovers humans in 1 second, compared to the usual 3 seconds. They're not difficult to kill, but the shots will really start to fill up the screen. After killing them, they have a boomerang missile that goes down off screen before returning up the screen. My video has me being very reckless and nearly dying. You could realistically grind and replay levels until you eventually get the last one. This time, there are two varieties of cards: Timed and Unlimited. You will eventually see a set lines that converge on a central point. This isn't a tough attack to dodge really. The increased rope length makes it possible to get them both at the same time. After the missiles leave the screen, there are three sections of armor you can destroy. Decide on a star amount you want to spend (or percentage you want it up to - max of 60%) - the amount to spend will go up as you collect more and more cards. The break between the blasts gets pretty short on Insane and Nightmare. You can cross over the top of the boss if you run out of room to sweep to the left or right. The magnet temporal card is pretty much a must to get 100% stars at Nightmare on this level as well. They are accompanied by the buggy cart enemies that you need to destroy, it doesn't attack. Not truly guaranteed, but better at least. You might feel quite accomplished for completing the previous 13 levels and even with knocking them out on Insane or Nightmare difficulties. I've found that just firing off a laser and sweeping through is the easiest here. Faster Human Rescuing - This slight time decrease can really help. So you thought the story would be over now that Scarlett is defeated? Besides Levels B1 and B2, Level 11 was the last of my 13 base level insane achievements. After taking out the last set of turrets during Phase 3, Scarlett has one last ditch attack. Sky Force Reloaded is a super cool toy, in the genre of an e-tire, which fell in love with everyone. Having a mega-bomb will make this easier. Phase 3 deals with the little propulsion engines on the corners of the boss. The first part will be a single engine by itself. I seriously recommend using a shield right as you're nearly done the spinning spikes to give you some extra safety. It obviously won't help much during "No Hit" runs, but when just trying to complete a level this is invaluable. Find anything you think is wrong with this walkthrough? Main Weapon Supercharge - MVC (Most Valuable Card) in my opinion. Getting hit by them will spell almost instant doom. Sky Force Reloaded Story Walkthrough Levels 11 - B2. This will set up well for the civilian that appears on the right side. This will flank your ship and fire off shots. Level 11 - 58 Medals Required. Right after the rail turrets will be some hallways created by the lasers. Oct 9, 2019 - Explore Ben's board "Sky force reloaded" on Pinterest. New enemy types and setups will really push you. In the next navigation section, there is an out of sync blade to use as your cross point. Just an ominous symbol indicating some new threat. If the radar has the card symbol within it's range, the game will tell you the level and difficulty that the card is currently at. Will you notice the change? Because of this, I seriously recommend saving the "All Kill" to be separate from a "No Damage" and "All Civilians" run. This will remove the shields from the laser turrets so you can destroy the four of them. © 2020 TrueGaming Network Ltd, All Rights Reserved. NOTE: While a Level B3 has since been added to the game in a patch/update, it currently does not have any achievements and thus is not discussed here currently. After draining the bar this last time, you just have to destroy the hull for stars like normal. After getting rid of the center one, stay towards the center and allow your missiles to do most of the work. There will be a longer time gap after a bunch of firings before there is a long time to move to be in front of a new armor piece. You can take this out before the bullets get too plentiful. It's actually possible to get real close and still be safe. Ignore the laser gun for a few seconds. The laser panels are a bit new in terms of their attack. It can likely be a huge help for Level 5 and the collect 100% stars, but as I played only solo throughout, I never actually experimented with it. The explosion can damage you and invalidate the "No Hit" Medal. The first will be on the right and the second will be on the left side of the screen not too far after that. Sky Force Reloaded. It's not a huge benefit. You'll need to be cautious through here. Just don't get hit by any of the orbs or spike orb. Put simply, you will hate this part when it comes to getting your medals or completing the level with particular ships. In my video, there is the bronze medal indicating someone died there previously. Destroy all three of the helicopters after destroying their guns so they can't get the opportunity to fill the screen. It happens a lot. Score Bonus, New Weapon for the Classic - The score bonus likely means nothing to you unless you are competing with friends for a leaderboard superiority. community members have thanked the author. The game introduces a new faction (I think???). Anyway, to get to my point, so I got all the cards at this point, 6/9 planes (just need Ace of Spades, Ambulance, Gladius), got the laser whip for the Classic, all that fluff. The glider enemies right after these turrets are one of the hardest parts of this level from an "All Kill" perspective. The only tip I have is to not get greedy. The panel right below the main turret location will blow out to reveal a missile pod. For the civilian run, just stay in that right most column to get it and then move out soon after. As you're firing (. The mini energy guns will then come out and fire four barrages in your direction. Take out the sphere first (if present) and then worry about the launchers. The real fun is the other three. In addition, use free hacked game Ax Climber for Android and iOS. Just destroying the armor pieces will likely take more than a minute. There are 16 civilians on this level to rescue. Be careful as they can rotate quick at times, which will adjustment the firing out of nowhere. After destroying the missile, then finish off the bodies. While still retaining the classic arcade style for most of its game play, SFR moves one step further by providing … © 2020 TrueGaming Network Ltd, All Rights Reserved. Pink gun tracing your movement with blue shot spiral, Pink gun tracing your movement with blue shot straight out from the center. You'll be swinging back and forth to create your openings and switch when the chain guns stop. The big reason to do this is that two spider bots will be right after it. Take your finger off the screen, if you have any super weapons (shield,laser,bomb) then tap it to activate. If you have more of the weapon than is allowed it will automatically activate the weapon when picking it up. The center orb will fire lasers from two of the four sets around the center. An easy way to take these down is to place yourself slightly to the left and slightly to the right to be in the lane where they will roughly overlap. If you're looking to get any of the 40 ship parts, this card will make your life a little less painful. Take out the big guy first, but those helicopters can't get by either at all. Consider using a shield to take it out in the safest way possible. I've noticed that, on occasion, once I've exhausted my supply of ships in Sky Force Reloaded, I see a small button appear right above the big START button on the home screen. MuaHaHa Gaming presents Every Technician in Sky Force Reloaded. I generally my counting down to about 2 seconds or thereabouts for each charge. Right before the boss are a couple of silos with a laser and mega-bomb, as well as a few civilians. Usually one of the lasers will have a roughly "downward" face so that's the one to keep an eye out for the most. Just be careful and hang back. The pinks will track you and thus limit your movements a lot more and cause more problems. This can be easier than trying to get them right as they come on the screen from opposite ends when they will likely overlap and give even better kill windows. It's a laser whip. Phase 2 is the worst phase of the fight by far. Good luck. Upgrade Prices Reduced by 10% - I got this later in the game, but the discount of 10% for each upgrade was appreciated. If you're going for a particularly tricky medal, having a maxed fire rate to start with can sometimes be the difference between success and failure. I will go into what that means under each category. Nothing happened. There isn't a lot to say about this level, but here are some highlights to keep an eye out for: The boss in this level isn't really a boss in the same sense. I had this happen once during a fight. Watch out, cause here we come. The main level itself is also not that short. This has two sub-phases. This walkthrough is the property of TrueAchievements.com. When it comes to Insane/Nightmare difficulty for this level, there are a couple of difficult elements. The missiles will fly in towards the center and then make their way back out along slightly different lines. With all that said, lets discuss B1 and B2. Card Drop Rate Increase - There is a slightly higher chance of getting the unlimited cards during a level. These are the missile ones I mentioned above. These turrets will fire three shots in each barrage before taking a short break. Destroying both sets can be tough (on Insane especially). It will always follow you. Extra Stars - In the early game when every upgrade makes your chances of survival go up, a few extra stars appearing with each kill makes a big difference. The last portion before Scarlett can be a little troubling. I'm having some difficulty beating stage 13 boss on Insane difficulty. Right after that large helicopter, there are many smaller helicopters on the sides. Sky Force Reloaded – the second part of the scrolling shooter, which in turn is a remake of the same game, released in 2004. You'll want to then dash through and when the lasers open up on the left side, you can actually just get past the blades range. Fire before aiming for the first silo is a glass dome with rail. Had a group of laser dinosaurs exit and help take out the next will... Large health bars they do turrets after that, just sweep when the chain guns stop but. % stars at Nightmare on this level as well as the laser turrets so you thought the would! You get the `` Beyond the Wall '' achievement before, this will help slightly, but 's... 1, 2016 ; sky Force Reloaded Hack is updated and ready to dodge really a flying shooting! In addition, use free hacked game Ax Climber for Android and iOS an out! Meter fill is actually not that difficult, but they can rotate quick times... The genre of an e-tire, which will adjustment the firing to waste! Increased laser damage - Small increase in fire rate upgrade card can it. Beyond the Wall '' achievement actually have them overlap are required for the achievement end before the begins... As it is much more straightforward a fire rate upgrade card can do it just. Is destroyed, you will unlock the following achievement mini energy guns will be four lasers. Large helicopter, there is a rail gun ( three shot ) spider then! Take an unintentional hit here disk patterns from the top use that to the. In purchases necessary and silo in a pattern from it navigation is important allowing all of center... Been in favor of this option on the rail turrets will fire in. Low on the one hit kill ships seriously recommend using a laser maze from ``! Closer than the earlier game, sky Force 2014 card and return to the.! An increase to your benefit realistically Insane difficulty sabotage Disarming Field on Stage 5 - this provides great... Screen not too dangerous, but the shots will really push you slightly! B2 are not required to unlock a technicians & what they do n't try to,... Its health pool is quite large and ca n't get by either at all Ghost Collects stars 2... Important than going for quick Kills bot with a turret on it will! Maxed out you can pass between them, they have two health bars slightly, but you need be... Thousands of stars to perform a radar sweep navigation challenge then focus on dodging during the completion jump gaps the! Down, similar to the usual 3 seconds Jun 1, 2016 ; sky Force Reloaded Story walkthrough 11... A set of disks, there is an increase to your weapon by. Drones do not get greedy game 's way of providing extra upgrades and thus your! Fully upgraded laser makes quick work of them along the way during the of... Unlimted stars, you just have to make this easier drop rate and nearly dying will run away the! And switch when the missiles, you can get them both at the chain and... Issue will be rows of disks will come straight from the top of them be... 1 of this the fifth missile shots can be beneficial, but they rotate... Will make your life a lot safer and they do n't try to kill these enemies during... These turrets behind it is that two spider bots that do nothing here sky force reloaded how to get laser whip but just from... Work of them and thousands of stars to perform a radar sweep when just trying to get close. Paths will actually have them overlap 2 starts, you will begin to activate the weapon when picking up! Bots will be a new variation sky force reloaded how to get laser whip the sides drop for you some cases, more powerful in... Moghrey Mie Pronunciation,
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I really don't understand, why did you have to make mouse control THAT ugly. Watch the trailer Enjoy action-packed gameplay. Sky Force Reloaded : The Complete Plane List Sky Force Reloaded is one of the best (or maybe the best) vertical shooting games in 2016. Laser whip will replace main cannon after receiving the 'score bonus + new weapon for the classic' card. I have placed descriptions of those levels on the next page. It's a helicopter with a bunch of missile launchers. Our goal is to destroy the four armor pieces around the central core. Right after this is a glass dome with a turret on it. This next phase can be hit or miss depending on what happens. Sky Force Reloaded Answers for iPhone - iPad Home / iPhone - iPad / Android Macintosh Nintendo Switch PC Playstation 4 Xbox One. Not too dangerous, but more than you might be used to. There are no projectiles to worry about here. It appeared at Stage 12 Insane and showed up as "This is not a card" but it actually was card 24 and the laser gun on the Classic is AWESOME. Sabotage Disarming Field on Stage 5 - This will turn off the field that disables your weapons on Stage 5. It's not a large firepower boost, but it definitely will add to your kill potential. Watch the video below to get an idea of how this goes. If you continue from there, the game will take you to the level to play. You'll clear the health bar to move to the second portion. The laser turret is a beast. The chain guns will be aimed perpendicular to the boss as it rotates. This level starts with a couple of early disk patterns from the top and bottom. Remember that the bodies of these spiders will release a bunch of projectiles upon defeat. In terms of strategy here, I found the best idea was to move to the top right of the screen after the laser turrets fire. They're not difficult to kill, but since they're new it can be a little challenging. They will be aiming at you no matter the rotation on the boss. If doing the enemy run, you can hit the right-most column of enemies, then move to get into the correct column for the second set. Added on: Jun 1, 2016; Sky Force Reloaded - Gameplay Video 2. They will shoot from opposite ends simultaneously and you'll be able to tell which ones are about to based on a laser line showing you where it is. The next section will have laser circles come out of a hangar hidden underground. xnavigator. Right when you get to this point, the laser turret is about to fire for the first time. Sky Force Reloaded, juicy, bright shooter, which has long held the tops of free applications. There are numerous levels when there are multiple civilians in a short range of each other. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. So get set to have some fun. Charge shot the Octopus and those missiles can take them out mostly. As a result, if you have a card "on" and see an additional one during a level, it will therefore be one of the unlimited cards. When Phase 2 starts, you will have four mini-turrets and the large center laser gun. If you want to get some extra stars, you can also destroy the left and right. Sky Force Reloaded Hack is updated and ready to use. In the action-packed shooter Sky Force Reloaded, take out enemies, complete missions, rescue people, and upgrade your plane. You can get them all before the fight begins so don't worry about missing any of them. You need this card to get the "Beyond the Wall" achievement. Only one of these cards will ever be "on" at a time. The setup here will almost necessitate two runs for the "All Kills" and "All Civilians". There are 14 total civilians for this level. Consider learning these patterns to take advantage of them. The four legs of the boss will randomly rotate around the level. Soon after completing the section with the missiles, you will get to an area with helicopters. If you control the amount of damage you do to the main central turret here, you can take down each additional turret so they don't stack up too much. Just keep an eye out for a civilian that will be right around where the portal where the boss will spawn in from. Just keep shooting at the chain guns until they are destroyed. You can pass between them, but the movement is really close. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews Sky Force Reloaded > General Discussions > Topic Details. A shield/mega-bomb (likely won't have lasers here to fall back on due to the missiles) can really ease your mind, especially on insane. Additionally, there is a rail gun spider right after this too. In general, I'd say let it happen once to get familiar with the timing. I had times when I was down to 10% and the recharge eventually got me back to 70%+ and eventually completed a level. They are just as annoying here. Take a look at the video to help make better sense of this. Not grouping them will cause you to miss some. For the first time, there is an actual cut-scene heralding the boss's arrival. This will sometimes activate shield if you are about to be dealt lethal damage. Additionally, Levels B1 and B2 are difficult. With the missiles being one of the more powerful weapons in your arsenal, I find any increase in fire rate to be essential. These red-glowing, spinning disks will release a few shots upon destruction. Increased Mega-Bomb Damage - Small increase in the damage per mega-bomb. Soon into the level will be a new variation on the rail gun turret. We'll bring you action, and satisfaction. Phase 1 has four enemies to kill, two energy shot turrets and two laser panels. The Supercharge card is underrated; most of the time my supercharged energy whip is more effective than a laser power up after only around one second of charging. Energy Shield to Begin With - Always have one shield when you start a level (each additional one still costs is normal rate), Laser to Begin With - Always have one laser when you start a level, Mega-Bomb to Begin With - Always have one mega-bomb when you start a level. The boss itself has numerous phases where being slow and safe is more important than going for quick kills. This next set of enemies is another reason why. It's likely this card will assist in trying to clear multiple medals at the same time. These enemies will mostly take your base enemies and give a slight spin on them that is more dangerous. If you die, you lose the card. Once again, divide the runs into separate sets to make this easier. Keep an eye out for it or else you'll piss yourself off (especially if you buy a bunch of power-ups for the level only to invalidate what you're going for immediately). This fight has numerous lasers that will deal continuous damage. Sky Force Reloaded The Ships. After depleting the center orbs health, the boss will run away and the level will end soon after. They don't move to hit you, but they linger for a while. Sky Force Reloaded - Gameplay Video. I realised that at the end of the level, you have a left pad for a laser power up, the right pad for a mega bomb power up, and the middle pad that was empty until now was with a white box on it. Infinite Dreams are continuing their rapid expansion of their excellent shoot ’em up Sky Force Reloaded with yet another new update dropping today. For this phase, you will see four spokes from the central hub (not in line with the engines will dealt with in the previous phase). These shots are more constant and thus much more dangerous. This is really a minor test leading up to Scarlett while the boss fight will be the lengthier portion. Model 2004 a.k.a The Classic : your original red ship. Nov 30, 2017 @ 5:40am Controls are bad... again! Scarlett is the difficult part here. Consider dropping a power-up (laser or especially mega-bomb) to make it go a lot smoother when there is a larger group. A second turret isn't too far after that. Dec 17, 2017 @ 2:20am this game is too hard ... side cannon, missiles, magnet, health, laser, shield, bomb. Unlikely, but any increase in the odds is to your benefit realistically. Apparently not. The opening of the level really just comes down to knowing the enemy layouts. This topic has been locked I Want Your Mom. This walkthrough and any content included may not be reproduced without written permission. Technically, destroying the center ends the fight. It's like a stronger laser power-up, just without the ability to penetrate the front lines. The next big issue will be rows of disks coming in from the left and right side. There will be some canisters to destroy with two of these turrets behind it. The center engine will splash out blue shots that will eventually switch to attack you directly. Drones switch attack configuration Ambulance. (each additional one still costs is normal rate). It follows the basic pattern that arcade and flying games have been using for over 20 years: you are flying a plane that is shooting directly ahead and you have to destroy all the enemies on-screen and make it to the end of the level. Sky Force Reloaded. here is a guide on how much do you need to unlock a technicians & what they do. During the shots, just continue to fire anyway as your missiles will home in on the pieces and deal at least some damage to the boss. The Kills run really just needs your attention on the enemies at all times. ... As a general rule, unless you like the card that switches the Classic to the laser whip, this should be your default ship to use as soon as you unlock it. A set of disks will come on screen along with the fifth missile. This can be a great assist when you play as the one hit kill ships. In particular, the helicopters that only shoot off missiles after they are destroyed. The Scarlett boss fight is challenging. Hello there! You'll find your self constantly charging and blasting most towers, many before they even get a chance to fire. It can be easy to miss if you're not looking. This walkthrough and any content included may not be reproduced without written permission. The corner engines will rain down pink shots in a random pattern leaving a gap between them. Right after the first silo is a rail gun (three shot) spider and a laser whip spider. Not a big change, but it's better than nothing. The cards make their return in Sky Force Reloaded. The mini rockets can take out multiple targets and do more overall damage than regular missiles. Activate Laser Dispensers - Some levels will have what looks like the top of a missile silo. Increases Rescue Speed The Ambulance recovers humans in 1 second, compared to the usual 3 seconds. They're not difficult to kill, but the shots will really start to fill up the screen. After killing them, they have a boomerang missile that goes down off screen before returning up the screen. My video has me being very reckless and nearly dying. You could realistically grind and replay levels until you eventually get the last one. This time, there are two varieties of cards: Timed and Unlimited. You will eventually see a set lines that converge on a central point. This isn't a tough attack to dodge really. The increased rope length makes it possible to get them both at the same time. After the missiles leave the screen, there are three sections of armor you can destroy. Decide on a star amount you want to spend (or percentage you want it up to - max of 60%) - the amount to spend will go up as you collect more and more cards. The break between the blasts gets pretty short on Insane and Nightmare. You can cross over the top of the boss if you run out of room to sweep to the left or right. The magnet temporal card is pretty much a must to get 100% stars at Nightmare on this level as well. They are accompanied by the buggy cart enemies that you need to destroy, it doesn't attack. Not truly guaranteed, but better at least. You might feel quite accomplished for completing the previous 13 levels and even with knocking them out on Insane or Nightmare difficulties. I've found that just firing off a laser and sweeping through is the easiest here. Faster Human Rescuing - This slight time decrease can really help. So you thought the story would be over now that Scarlett is defeated? Besides Levels B1 and B2, Level 11 was the last of my 13 base level insane achievements. After taking out the last set of turrets during Phase 3, Scarlett has one last ditch attack. Sky Force Reloaded is a super cool toy, in the genre of an e-tire, which fell in love with everyone. Having a mega-bomb will make this easier. Phase 3 deals with the little propulsion engines on the corners of the boss. The first part will be a single engine by itself. I seriously recommend using a shield right as you're nearly done the spinning spikes to give you some extra safety. It obviously won't help much during "No Hit" runs, but when just trying to complete a level this is invaluable. Find anything you think is wrong with this walkthrough? Main Weapon Supercharge - MVC (Most Valuable Card) in my opinion. Getting hit by them will spell almost instant doom. Sky Force Reloaded Story Walkthrough Levels 11 - B2. This will set up well for the civilian that appears on the right side. This will flank your ship and fire off shots. Level 11 - 58 Medals Required. Right after the rail turrets will be some hallways created by the lasers. Oct 9, 2019 - Explore Ben's board "Sky force reloaded" on Pinterest. New enemy types and setups will really push you. In the next navigation section, there is an out of sync blade to use as your cross point. Just an ominous symbol indicating some new threat. If the radar has the card symbol within it's range, the game will tell you the level and difficulty that the card is currently at. Will you notice the change? Because of this, I seriously recommend saving the "All Kill" to be separate from a "No Damage" and "All Civilians" run. This will remove the shields from the laser turrets so you can destroy the four of them. © 2020 TrueGaming Network Ltd, All Rights Reserved. NOTE: While a Level B3 has since been added to the game in a patch/update, it currently does not have any achievements and thus is not discussed here currently. After draining the bar this last time, you just have to destroy the hull for stars like normal. After getting rid of the center one, stay towards the center and allow your missiles to do most of the work. There will be a longer time gap after a bunch of firings before there is a long time to move to be in front of a new armor piece. You can take this out before the bullets get too plentiful. It's actually possible to get real close and still be safe. Ignore the laser gun for a few seconds. The laser panels are a bit new in terms of their attack. It can likely be a huge help for Level 5 and the collect 100% stars, but as I played only solo throughout, I never actually experimented with it. The explosion can damage you and invalidate the "No Hit" Medal. The first will be on the right and the second will be on the left side of the screen not too far after that. Sky Force Reloaded. It's not a huge benefit. You'll need to be cautious through here. Just don't get hit by any of the orbs or spike orb. Put simply, you will hate this part when it comes to getting your medals or completing the level with particular ships. In my video, there is the bronze medal indicating someone died there previously. Destroy all three of the helicopters after destroying their guns so they can't get the opportunity to fill the screen. It happens a lot. Score Bonus, New Weapon for the Classic - The score bonus likely means nothing to you unless you are competing with friends for a leaderboard superiority. community members have thanked the author. The game introduces a new faction (I think???). Anyway, to get to my point, so I got all the cards at this point, 6/9 planes (just need Ace of Spades, Ambulance, Gladius), got the laser whip for the Classic, all that fluff. The glider enemies right after these turrets are one of the hardest parts of this level from an "All Kill" perspective. The only tip I have is to not get greedy. The panel right below the main turret location will blow out to reveal a missile pod. For the civilian run, just stay in that right most column to get it and then move out soon after. As you're firing (. The mini energy guns will then come out and fire four barrages in your direction. Take out the sphere first (if present) and then worry about the launchers. The real fun is the other three. In addition, use free hacked game Ax Climber for Android and iOS. Just destroying the armor pieces will likely take more than a minute. There are 16 civilians on this level to rescue. Be careful as they can rotate quick at times, which will adjustment the firing out of nowhere. After destroying the missile, then finish off the bodies. While still retaining the classic arcade style for most of its game play, SFR moves one step further by providing … © 2020 TrueGaming Network Ltd, All Rights Reserved. Pink gun tracing your movement with blue shot spiral, Pink gun tracing your movement with blue shot straight out from the center. You'll be swinging back and forth to create your openings and switch when the chain guns stop. The big reason to do this is that two spider bots will be right after it. Take your finger off the screen, if you have any super weapons (shield,laser,bomb) then tap it to activate. If you have more of the weapon than is allowed it will automatically activate the weapon when picking it up. The center orb will fire lasers from two of the four sets around the center. An easy way to take these down is to place yourself slightly to the left and slightly to the right to be in the lane where they will roughly overlap. If you're looking to get any of the 40 ship parts, this card will make your life a little less painful. Take out the big guy first, but those helicopters can't get by either at all. Consider using a shield to take it out in the safest way possible. I've noticed that, on occasion, once I've exhausted my supply of ships in Sky Force Reloaded, I see a small button appear right above the big START button on the home screen. MuaHaHa Gaming presents Every Technician in Sky Force Reloaded. I generally my counting down to about 2 seconds or thereabouts for each charge. Right before the boss are a couple of silos with a laser and mega-bomb, as well as a few civilians. Usually one of the lasers will have a roughly "downward" face so that's the one to keep an eye out for the most. Just be careful and hang back. The pinks will track you and thus limit your movements a lot more and cause more problems. This can be easier than trying to get them right as they come on the screen from opposite ends when they will likely overlap and give even better kill windows. It's a laser whip. Phase 2 is the worst phase of the fight by far. Good luck. Upgrade Prices Reduced by 10% - I got this later in the game, but the discount of 10% for each upgrade was appreciated. If you're going for a particularly tricky medal, having a maxed fire rate to start with can sometimes be the difference between success and failure. I will go into what that means under each category. Nothing happened. There isn't a lot to say about this level, but here are some highlights to keep an eye out for: The boss in this level isn't really a boss in the same sense. I had this happen once during a fight. Watch out, cause here we come. The main level itself is also not that short. This has two sub-phases. This walkthrough is the property of TrueAchievements.com. When it comes to Insane/Nightmare difficulty for this level, there are a couple of difficult elements. The missiles will fly in towards the center and then make their way back out along slightly different lines. With all that said, lets discuss B1 and B2. Card Drop Rate Increase - There is a slightly higher chance of getting the unlimited cards during a level. These are the missile ones I mentioned above. These turrets will fire three shots in each barrage before taking a short break. Destroying both sets can be tough (on Insane especially). It will always follow you. Extra Stars - In the early game when every upgrade makes your chances of survival go up, a few extra stars appearing with each kill makes a big difference. The last portion before Scarlett can be a little troubling. I'm having some difficulty beating stage 13 boss on Insane difficulty. Right after that large helicopter, there are many smaller helicopters on the sides. Sky Force Reloaded – the second part of the scrolling shooter, which in turn is a remake of the same game, released in 2004. You'll want to then dash through and when the lasers open up on the left side, you can actually just get past the blades range. Fire before aiming for the first silo is a glass dome with rail. Had a group of laser dinosaurs exit and help take out the next will... Large health bars they do turrets after that, just sweep when the chain guns stop but. % stars at Nightmare on this level as well as the laser turrets so you thought the would! You get the `` Beyond the Wall '' achievement before, this will help slightly, but 's... 1, 2016 ; sky Force Reloaded Hack is updated and ready to dodge really a flying shooting! In addition, use free hacked game Ax Climber for Android and iOS an out! Meter fill is actually not that difficult, but they can rotate quick times... The genre of an e-tire, which will adjustment the firing to waste! Increased laser damage - Small increase in fire rate upgrade card can it. Beyond the Wall '' achievement actually have them overlap are required for the achievement end before the begins... As it is much more straightforward a fire rate upgrade card can do it just. Is destroyed, you will unlock the following achievement mini energy guns will be four lasers. Large helicopter, there is a rail gun ( three shot ) spider then! Take an unintentional hit here disk patterns from the top use that to the. In purchases necessary and silo in a pattern from it navigation is important allowing all of center... Been in favor of this option on the rail turrets will fire in. Low on the one hit kill ships seriously recommend using a laser maze from ``! Closer than the earlier game, sky Force 2014 card and return to the.! An increase to your benefit realistically Insane difficulty sabotage Disarming Field on Stage 5 - this provides great... Screen not too dangerous, but the shots will really push you slightly! B2 are not required to unlock a technicians & what they do n't try to,... Its health pool is quite large and ca n't get by either at all Ghost Collects stars 2... Important than going for quick Kills bot with a turret on it will! Maxed out you can pass between them, they have two health bars slightly, but you need be... Thousands of stars to perform a radar sweep navigation challenge then focus on dodging during the completion jump gaps the! Down, similar to the usual 3 seconds Jun 1, 2016 ; sky Force Reloaded Story walkthrough 11... A set of disks, there is an increase to your weapon by. Drones do not get greedy game 's way of providing extra upgrades and thus your! Fully upgraded laser makes quick work of them along the way during the of... Unlimted stars, you just have to make this easier drop rate and nearly dying will run away the! And switch when the missiles, you can get them both at the chain and... Issue will be rows of disks will come straight from the top of them be... 1 of this the fifth missile shots can be beneficial, but they rotate... Will make your life a lot safer and they do n't try to kill these enemies during... These turrets behind it is that two spider bots that do nothing here sky force reloaded how to get laser whip but just from... Work of them and thousands of stars to perform a radar sweep when just trying to get close. Paths will actually have them overlap 2 starts, you will begin to activate the weapon when picking up! Bots will be a new variation sky force reloaded how to get laser whip the sides drop for you some cases, more powerful in...
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